typedef struct sample_s { int sampleint; sample2 b; } sample; typedef struct sample2_s { int a; int b; int c; int d; } sample2; int main() { sample t; }
in example, when create instance t of sample structure, load sample2 in memory.
the question is, how possible load sampleint in memory ? there way load part of structure in memory ? if answer is, think is, inheritance. how work ? there waste of time during execution due hash table ?
i asking question because want develop dod (data oriented design) program , want understand better how structures managed in memory.
thank you
if want copy sampleint, can declare int s = x.sampleint;
can memcpy()
range of memory defined offsetof
macro in <stddef.h>
range of consecutive member variables.
it seems if want 1 of following:
declare samplebase type that, in c++, sample can inherit from.
declare storage individual members want copy.
have sample hold pointer sample2, , set null if aren’t allocating one.
declare sample temporary in block of code, copy parts want, let memory reclaimed when goes out of scope.
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